Card TypeCreature Human Rogue Werewolf // Creature Werewolf RarityRare Power/Toughnessnull/null Legalities LEGALCommanderLEGALLegacyLEGALModernLEGALVintage First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
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Terror of Kruin Pass
Double strike
Werewolves you control have menace. (A creature with menace can’t be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
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